Picture of Charles Ecenbarger

Charles Ecenbarger

Communication, Rhetoric and Digital Media

Publications


(forthcoming) Ecenbarger, C. (2015) Comic Books, Video Games, and Transmedia Storytelling: A Case Study of The Walking Dead. International Journal of Gaming and Computer-Mediated Simulations.

Ecenbarger, C. (2014). The Impact of Video Games on Identity ConstructionPennsylvania Communication Annual.70(3), 34-50

Ecenbarger, C. (2014) Forgiving Through Connecting: Neil Patrick Harris and Barney StinsonIn Media Res.http://mediacommons.futureofthebook.org/imr/2014/08/12/forgiving-through-connecting-neil-patrick-harris-and-barney-stinson

Ecenbarger, C. (2012). Queue’d Up: The Functioning of Randomized Groups in World of WarcraftWell Played: video games, value and meaning1 (3), 21-38.

Book Chapters

(forthcoming) Brookey, R. & Ecenbarger, C. (2015). Our Country, Our Language, Our Server:
Xenophobic and Racist Discourse in League of Legends. Race and Gender in Electronic Media. Routledge.

Presentations

upcoming March 22, 2016 Popular Culture Association National Conference. Seattle, WA. “I Remember When This Was Free: THe transition from add-ons to downloadable content.”

April 14, 2015 Broadcasting Education Association Conference. Las Vegas, NV. “Our Country, Our Language, Our Server: Xenophobic and Racist Discourse in League of Legends.”

April 4, 2014 Popular Culture Association/American Culture Association National Conference. New Orleans, LA. “Damnit, Carl! I Told You to Stay in the Comics!: Convergence in Telltale’s The Walking Dead.” |Manuscript – Slides

October 29, 2014 Ball State University’s Computer Science Department Colloquium Series. Muncie, IN. “Three Perspectives on Multidisciplinary Collaboration in the Immersive Game Development Studio.”

October 16, 2014 International Academic Conference on Meaningful Play. East Lansing, MI. “The Bone Wars: Design and Development, Social Media and Community.” | Manuscript

April 16, 2014 Popular Culture Association/American Culture Association National Conference. Chicago, IL. “Get Over Here: A Transtextual Analysis of the Mortal Kombat Reboot.” | Script – Slides

June 4, 2010 Beacon Conference. Middletown, NY, “Selling Ourselves: Restrictive Economic Policy & The Market for Human Organs.” | Essay – Slides

Projects

The Bone Wars (2014) – Digital Game
Secret Schematics (2014) – Alternate Reality Mobile Game
Double Up (2013) – Table Top Dice Game
Luck of the Draw (2013) – Table Top Card & Dice Game
America’s First Sport (2013) – Documentary
JERK Magazine Podcast (2012) – First student run Podcast at Syracuse U.