Helen J Burgess is Associate Professor of English. She received her BA(Hons) and MA(Dist.) in English Language and Literature from Victoria University of Wellington, in New Zealand, and her PhD in English from West Virginia University. She has previously taught at Washington State University-Vancouver and UMBC.
Dr Burgess is active in the new media research community as editor of the online journal Hyperrhiz: New Media Cultures, technical editor of Rhizomes: Cultural Studies in Emerging Knowledge, and editorial board member for thresholds journal. She is also on the Board of Directors of the Electronic Literature Organization, and co-editor of Hyperrhiz Electric, a monograph series for born-digital multimedia and digital humanities projects.
Nicholas Taylor is Assistant Professor of Digital Media, Assoc. Dir. of the Communication, Rhetoric, and Digital Media PhD program (CRDM). His research interests broadly concern the role of digital gaming and play in our everyday lives, and the new and re-mediated forms of communication, sociality, work and labor that coalesce around digital games. Theoretically, his work integrates critical perspectives on gender, ethnicity and embodiment; notions of video game play as "actor networks", as informed by Science and Technology Studies (STS) and cyberfeminism; concerns around the political economies of game-based surveillance and labor; and attention to the the material and embodied aspects of digital play. Dr. Taylor’s work also engages questions of research ethics, education and subjectivity, as they are transformed through video game production and play. He is currently conducting an exploratory study of masculinity, ethnicity and identity among e-Sports competitors. In collaboration with researchers from Simon Fraser University and York University, he continues to develop analyses of communicative behavior in and around online role-playing games, using data from the VERUS project.
Take a look at our CRDM Administrators since the program launched in 2005!